Q
Numerical
Vector Algebra
Let a vector $\vec{a} = \sqrt{2}\hat{i} - \hat{j} + \lambda\hat{k}, \lambda > 0$, make an obtuse angle with the vector $\vec{b} = -\lambda^2\hat{i} + 4\sqrt{2}\hat{j} + 4\sqrt{2}\hat{k}$ and an angle $\theta$, $\frac{\pi}{6} < \theta < \frac{\pi}{2}$, with the positive $z$-axis. If the set of all possible values of $\lambda$ is $(\alpha, \beta) - \{\gamma\}$, then $\alpha + \beta + \gamma$ is equal to ________ .
1. Dot Product and Angles
The dot product of two vectors $\vec{a}$ and $\vec{b}$ is defined as $\vec{a} \cdot \vec{b} = |\vec{a}||\vec{b}|\cos\phi$, where $\phi$ is the angle between them. If $\phi$ is acute, $\vec{a} \cdot \vec{b} > 0$. If $\phi$ is obtuse, $\vec{a} \cdot \vec{b} < 0$. If the vectors are perpendicular, $\vec{a} \cdot \vec{b} = 0$. This property is a fundamental tool for solving geometry problems in 3D space using vector algebra.
2. Direction Cosines
Direction cosines are the cosines of the angles a vector makes with the coordinate axes. If a vector $\vec{r} = x\hat{i} + y\hat{j} + z\hat{k}$ makes angles $\alpha, \beta, \gamma$ with the $x, y, z$ axes respectively, then $\cos\alpha = x/|\vec{r}|$, $\cos\beta = y/|\vec{r}|$, and $\cos\gamma = z/|\vec{r}|$. An important identity is $\cos^2\alpha + \cos^2\beta + \cos^2\gamma = 1$.
3. Inequalities in Vectors
Solving vector problems often leads to inequalities, especially when dealing with angles (using the range of trigonometric functions) or magnitudes (which are always non-negative). When squaring inequalities, one must be extremely careful about the signs of the terms involved. In this problem, because $\lambda > 0$, squaring was safe and straightforward.
4. Angle with Coordinate Axes
The angle a vector makes with the positive $z$-axis is determined solely by its $z$-component and its total magnitude. It does not depend on the individual values of the $x$ and $y$ components, but rather their contribution to the magnitude squared ($x^2 + y^2$). This allows for isolating one variable ($\lambda$ in this case) efficiently.
Q
Why did the sign of the dot product inequality flip?
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Because we divided by $-\sqrt{2}$. In algebra, multiplying or dividing an inequality by a negative number always reverses the direction of the inequality sign.
Q
What if λ was not restricted to λ > 0?
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The solution set would have been wider. Specifically, $\lambda^2 < 9$ would have allowed $\lambda \in (-3, 3)$, but the z-axis condition $\cos \theta > 0$ for $\theta < \pi/2$ would still require $\lambda > 0$ because magnitude is positive.
Q
How do we know cos(π/6) = √3/2?
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This is a standard trigonometric value for a 30-degree angle, derived from a 30-60-90 right triangle.
Q
Why is (λ - 2)² > 0 not true for λ = 2?
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Because at $\lambda = 2$, $(\lambda - 2)^2$ equals zero. The inequality specifically asks for values strictly greater than zero, so the point where it equals zero must be excluded.
Q
Can vector magnitude be negative?
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No, the magnitude of a vector is defined as the square root of the sum of squares of its components, which is always $\geq 0$.
Q
What does θ = π/2 imply?
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$\theta = \pi/2$ would mean the vector is perpendicular to the $z$-axis, which implies its $z$-component (and thus $\lambda$) is zero.
Q
How do you calculate vector magnitude |a|?
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For $\vec{a} = x\hat{i} + y\hat{j} + z\hat{k}$, the magnitude is $\sqrt{x^2 + y^2 + z^2}$.
Q
Why did we compare with (α, β) - {γ}?
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This notation specifically denotes an interval $(\alpha, \beta)$ with a single point $\gamma$ removed. It matches our finding $(0, 3)$ with $\{2\}$ removed.
Q
Does λ have to be an integer?
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No, $\lambda$ can be any real number within the interval. However, the final answer $\alpha + \beta + \gamma$ often turns out to be an integer in JEE questions.
Q
What is a unit vector?
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A unit vector has a magnitude of 1. Any vector divided by its magnitude becomes a unit vector in the same direction.